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Ux / Ui Designer

Arvore Immersive Experiences

São Paulo

Presencial

BRL 80.000 - 120.000

Tempo integral

Ontem
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Resumo da oferta

A leading gaming studio in São Paulo is seeking a skilled UI / UX Designer. This role focuses on creating engaging user experiences in gaming applications. The ideal candidate should possess deep UX knowledge, strong visual design skills, and proficiency in tools like Figma and Photoshop. Excellent communication and organizational abilities are essential, as the designer will work with multiple projects. A passion for games and digital experiences is a significant advantage.

Qualificações

  • Strong capacity to analyze user insights and build high fidelity prototypes.
  • Proficient in organizing and managing multiple projects.
  • Ability to conduct usability tests and feature interactions design.

Responsabilidades

  • Develop the UX/UI strategy and roadmap for consumer experience.
  • Prepare UX documentation for developers.
  • Build key UI elements such as menus and buttons.
  • Present drafts to internal teams and stakeholders.

Conhecimentos

Deep knowledge of UX principles
Visual skills for interface design
Proficiency in Figma
Experience with Photoshop and Illustrator
Excellent communication skills
Accuracy and attention to detail
Advanced English

Ferramentas

Figma
Photoshop
Illustrator
Descrição da oferta de emprego
JOB DESCRIPTION

The UI / UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes.

MAIN CROSS-FUNCTIONAL ACTIVITIES
  • Develop the User Experiences & Interface (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience.
  • Provide rationale and supporting data for UX recommendations.
  • Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes).
  • Analyze user insights to identify enhancements to the consumer experience.
  • Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists.
  • Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements.
  • Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like.
  • Prepare and present rough drafts to internal teams and key stakeholders.
  • Conduct layout adjustments based on user feedback.
MUST HAVE
  • Deep knowledge of UX principles and directives, like Usability Tests, Features / Interactions Design, Experience Flow.
  • Great visual skills to create interfaces easy to understand, use and love.
  • Good knowledge of prototyping tools, like Figma.
  • Experience with digital graphical tools like Photoshop and Illustrator.
  • Great iconography, grid and typography skills.
  • Capacity to analyze User Experience insights and wireframes, and build high fidelity user interfaces prototypes.
  • Excellent communication skills.
  • Excellent time estimation, management and organizational skills and the ability to cope with multiple projects at a time.
  • Accuracy and attention to detail.
  • Professionalism regarding time, budgets and deadlines.
  • Proficiency in multimedia presentation software, such as Keynote and/or Google Slides.
  • Advanced English.
NICE TO HAVE
  • Experience Knowledge of Unity and/or Unreal UI layout and animation.
  • Previous work with Visual Identity and brand design, or design for marketing and advertising.
  • Some knowledge with animation and motion design.
  • A passion for Games, Movies, TV, Art, Animation, RPGs, Theater and narrative experiences would be a great plus.
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