UX Research Intern - Onsite Summer in Redmond

Nintendo

Redmond

On-site

AUD 57,000 - 82,000

Full time

14 days+

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Benefits offered by this job

Local transit pass
Onsite fitness center access

Job summary

Nintendo of America seeks a motivated UX intern to contribute to the Customer Experience team in Redmond, WA. You will conduct user research, assist with usability testing, and help create concept designs and prototypes for digital experiences that delight players and fans.

The program runs 10 weeks from mid-June to late August, with mentoring, networking, and exposure to industry leaders. Applicants must be eligible to work in the United States.

Qualifications

  • 3.0+ GPA.
  • Enrolled in a bachelor’s or master’s degree with graduation between May 2027 and June 2028.
  • Pursuing a degree in HCI/UX or related field.
  • Foundational knowledge of qualitative and quantitative research methods.
  • Ability to analyze user feedback and identify patterns.
  • Understanding of user-centered design principles and UX processes.
  • Portfolio of relevant UX research or design work.
  • Legally authorized to work in the United States.
  • Able to work 40 hours a week onsite for 10 weeks (June 14 – August 20).

Responsibilities

  • Conduct user research to deepen understanding of consumer experiences.
  • Assist with user research and usability testing; prepare study materials and observe sessions.
  • Create UX design concepts and prototypes (flows, wireframes, interactive mockups).
  • Evaluate feedback to identify issues and design improvements.
  • Collaborate with UX, Analytics, VOICE OF CONSUMER, QA and partners on projects.
  • Present findings through documentation and team presentations.

Skills

User research
Usability testing
Data analysis
Communication

Education

Bachelor’s or Master’s in HCI/UX/Interaction Design or related field

Tools

Figma
Microsoft Office

Job description

Nintendo of America seeks a motivated UX intern to contribute to the Customer Experience team in Redmond, WA. You will conduct user research, assist with usability testing, and help create concept designs and prototypes for digital experiences that delight players and fans.

The program runs 10 weeks from mid-June to late August, with mentoring, networking, and exposure to industry leaders. Applicants must be eligible to work in the United States.

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