Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product

Riot Games

Sydney

On-site

AUD 150,000 - 210,000

Full time

7 days ago
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Benefits offered by this job

Medical Insurance
Employee Assistance Program
Wellness fund
Donation matching of time and money to
Learning and Development opportunities

Job summary

Riot Games in Sydney is seeking a Senior Software Engineer II to lead automation and build systems for an unpublished R&D product. You will shape technical direction, extend engines, and optimize workflows, collaborating with teams in Sydney and LA to ensure dependable experiences for players.

The role emphasizes crafting scalable game development pipelines, developing in C/C++, and guiding integration of tools across a distributed server network.

Qualifications

  • 3+ years of professional experience in software engineering, including live or shipped games/products.
  • Proficiency in C and C++, with strong debugging skills.
  • Experience with automation tooling, performance tooling, build/release pipelines, and telemetry.

Responsibilities

  • Co-design and implement solutions for large scale automation and build tooling across a distributed network of servers.
  • Contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shaping the team’s technical direction and standards.
  • Collaborate with design to deliver high-performance systems that maximize player enjoyment across timezones.
  • Work across multiple timezones to gather requirements and deliver robust, scalable systems.
  • Help build best practices related to build & automation systems and foster a collaborative environment for knowledge sharing.
  • Contribute to the technical culture of the team, balancing speed and sustainability.
  • Troubleshoot live service issues as part of an on-call rotation.

Skills

C/C++
Automation tooling
Build pipelines
Telemetry
Cross-functional teamwork
Debugging

Education

Bachelor’s degree in Computer Science or equivalent

Tools

Golang
C#
Unreal Engine 5
Blueprint visual scripting

Job description

Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product

At Riot, we believe in putting players first. Our Sydney-based team contributes to the highly anticipated Riot MMO, collaborating globally to build next-generation features and technology. Whether focused on automation, performance, tools, or release systems, we create the foundations for great developer and player experiences.

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Senior Software Engineer, you will also dive into projects that focus on team cohesiveness and cross-team objectives. You will drive technical initiatives and provide other engineers with a clear illustration of extraordinary engineering.

On our unpublished R&D product, you will work with all team disciplines to design, implement, and iterate on modern game development workflows, pipelines, and automation. You will work in a small team alongside a product lead, technical artists, and other engineers to ensure we can efficiently deliver on our player’s dreams. We’re looking for an engineer experienced in automation and build systems whose work will ensure we consistently deliver a high-quality, dependable experience that players can trust over the long term. The ideal candidate is passionate, driven, and wants to guide the technical vision of how we extend engines and optimize workflows. You will report to the Engineering Manager of the Automation & Build Systems team. Internal Job Title: Senior Software Engineer II

At Riot, we believe in putting players first. Our Sydney-based team contributes to the highly anticipated Riot MMO, collaborating globally to build next-generation features and technology. Whether focused on automation, performance, tools, or release systems, we create the foundations for great developer and player experiences.

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Senior Software Engineer, you will also dive into projects that focus on team cohesiveness and cross-team objectives. You will drive technical initiatives and provide other engineers with a clear illustration of extraordinary engineering.

On our unpublished R&D product, you will work with all team disciplines to design, implement, and iterate on modern game development workflows, pipelines, and automation. You will work in a small team alongside a product lead, technical artists, and other engineers to ensure we can efficiently deliver on our player’s dreams. We’re looking for an engineer experienced in automation and build systems whose work will ensure we consistently deliver a high-quality, dependable experience that players can trust over the long term. The ideal candidate is passionate, driven, and wants to guide the technical vision of how we extend engines and optimize workflows. You will report to the Engineering Manager of the Automation & Build Systems team. Internal Job Title: Senior Software Engineer II

Responsibilities:
  • Co-design and implement solutions for large scale automation and build tooling across a distributed network of servers.
  • Contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shaping the team’s technical direction and standards.
  • Work with technical leadership in Sydney & Los Angeles to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment.
  • Work collaboratively across multiple timezones to gather requirements and consistently deliver robust, scalable, and performant systems.
  • Help build best practices related to build & automation systems and foster a collaborative environment where knowledge and skills are shared.
  • Contribute to the technical culture of the team, ensuring the right balance of speed and sustainability.
  • Troubleshoot live service issues as part of an on-call rotation.
Required Qualifications:
  • 3+ years of professional experience in software engineering, including experience delivering live or shipped games/products.
  • Professional experience and proficiency in C and C++, with strong debugging skills
  • Strong understanding of common game and software design patterns.
  • Experience in automation tooling, performance tooling, build/release pipelines, and/or telemetry.
  • Experience working in cross-functional teams and collaborating across disciplines & time-zones.
Desired Qualifications:
  • Bachelor’s degree in Computer Science or equivalent experience.
  • Experience developing MMO and/or large scale online games with a focus on build systems and automation.
  • Proficiency with services development, Golang and/or C#.
  • Skilled in managing requirements and refining game development pipelines for efficiency and scalability
  • Familiarity with Unreal Engine 5, including Blueprint visual scripting, and working knowledge of Iris
  • Experience working with mid-sized engineering teams and other disciplines (e.g. QA, Production, Tech Design) in an agile environment
  • Prior experience working on global-scale game development or online services.

For this role, you’ll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players’ experiences, this is the role for you!

Working closely with Riot teams globally, Riot Sydney is a powerhouse of talent, and experts in global development. Our teams work on VALORANT, League of Legends and Teamfight Tactics, alongside exciting R&D and Tech projects.

If you believe that the Player Experience comes first, we want to hear from you. Our players are a diverse group from different backgrounds, and we want to see that reflected in the people who make our games, all qualified applicants will be considered for employment.

Our Perks:

At Riot we strongly believe in work / life balance, and we encourage that with our open paid time off policy, paid parental leave (for both primary and secondary carers) and flexible work schedules to fit your lifestyle. We also believe that work should be fun, we have co-op gaming areas, a play fund so you can broaden and deepen your knowledge of players and community, and all the snacks you would ever need to power through your day (even healthy snacks!). And that’s not all we offer, there’s also:

  • Medical Insurance that covers you and your dependents
  • Employee Assistance Program
  • Wellness fund
  • Donation matching of time and money to registered charities
  • Learning and Development opportunities

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

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