Senior Graphics Programmer – Rendering Systems & Tools

Rockstar Games

Council of the City of Sydney

Sur place

AUD 120 000 - 180 000

Plein temps

14 jours+

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Résumé du poste

Rockstar Games Australia seeks a Senior Graphics Programmer to join our Sydney studio and help drive rendering technology for large-scale projects with a focus on visual fidelity and performance.

You will work with an experienced team, shaping graphics tech across multiple areas and mentoring peers as needed. This is a full-time in-office role at Rockstar's state-of-the-art studio in Sydney, Australia.

Qualifications

  • 2+ years of professional experience in the video games industry coding rendering systems for games in C++.
  • Experience with at least one modern graphics API (Vulkan, Metal, D3D12).
  • Previously held a graphics-focused role, working specifically on rendering systems and features.
  • Experience identifying bottlenecks and optimising existing rendering systems.
  • Experience optimising multithreaded CPU and GPU performance.
  • Strong theoretical knowledge of 3D rendering techniques.
  • Ability to clearly communicate ideas and document your work.
  • High proficiency in C++ and STL.
  • Solid 3D Math skills.
  • Demonstrated ability to ship products (not necessarily a game).

Responsabilités

  • Produce stable and reliable code.
  • Help to guide and support less experienced team members.
  • Identify and implement improvements and extensions to existing graphics and related game systems.
  • Use strong communication and interpersonal skills to collaborate with Art and Design to create streamlined, flexible graphics or related systems.

Connaissances

C++
Rendering systems
Graphics APIs
Multithreading
Math proficiency
Documentation
Ship products

Outils

RenderDoc
Pix
Razor

Description du poste

Rockstar Games Australia seeks a Senior Graphics Programmer to join our Sydney studio and help drive rendering technology for large-scale projects with a focus on visual fidelity and performance.

You will work with an experienced team, shaping graphics tech across multiple areas and mentoring peers as needed. This is a full-time in-office role at Rockstar's state-of-the-art studio in Sydney, Australia.

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