Remote Unity Programmer - Space Sandbox (Indie)

True Anomaly Entertainment

Victoria

Remote

AUD 60,000 - 90,000

Part time

14 days+
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Job summary

True Anomaly Entertainment is seeking a Programmer to help develop Untethered, a space-station survival sandbox built in Unity, launching on Steam Early Access. You’ll join a small indie team to implement features, fix issues, and bring to life deep space exploration.

The role is remote but based in Victoria, Australia, and can be structured as a contract or fixed-term part-time position, depending on preference. Flex hours and a relaxed team environment are offered.

Qualifications

  • Solid experience with C# and Unity game development.
  • Ability to work independently and meet deadlines.
  • Good communication skills.
  • Experience with source control (Git).
  • Familiarity with bug tracking tools (GitHub, Trello, Jira).

Responsibilities

  • Implement game features and enhancements with C# and Unity.
  • Performance profiling and optimizations.
  • Categorising, prioritising, resolving and responding to bug reports.
  • Other tasks such as tool development, deployment, QA as needed.

Skills

C# proficiency
Unity engine
Independent work
Time management
Communication
Git
GitHub
Trello
Jira
FMOD API familiarity

Tools

Git
GitHub
Trello
Jira
FMOD API

Job description

True Anomaly Entertainment is seeking a Programmer to help develop Untethered, a space-station survival sandbox built in Unity, launching on Steam Early Access. You’ll join a small indie team to implement features, fix issues, and bring to life deep space exploration.

The role is remote but based in Victoria, Australia, and can be structured as a contract or fixed-term part-time position, depending on preference. Flex hours and a relaxed team environment are offered.

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