Engineering Manager: MMO Automation & Build Systems

Riot Games

Sydney

On-site

AUD 180,000 - 240,000

Full time

2 days ago
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Benefits offered by this job

Medical Insurance
Employee Assistance Program
Wellness fund
Donation matching of time and money to

Job summary

Riot Games in Sydney is seeking an Engineering Manager to lead a small team in Automation & Build Systems for our MMO project. You will set technical direction, mentor engineers, and drive scalability, performance, and reliability across live services.

You will guide architectural decisions, partner with product leads across time zones, and expand capabilities through coaching and strategic hires, while fostering a player‑first engineering culture.

Qualifications

  • 6+ years of development experience as a software engineer, including shipping one or more games or products on large code bases that span a range of platforms and tools.
  • 2+ years experience directly leading engineering teams as a people manager.
  • Proficient in C and C++, with strong debugging skills and a solid foundation in common game and software design patterns.
  • Experience developing real‑time online multiplayer games using Unreal Engine (or similar engine), with expertise in automation tooling, performance tooling, build pipelines, and/or telemetry.
  • Demonstrated ability to collaborate effectively across multiple disciplines across time‑zones, coupled with strong product sense, pragmatic decision‑making, and player empathy in technical choices.

Responsibilities

  • Lead and mentor a team of 2–6 engineers through all phases of product development.
  • Work across time zones to set the technical direction, in partnership with product and discipline leads, driving clarity and alignment on priorities.
  • Design and implement solutions for large scale automation and build tooling across a distributed network of servers.
  • Lead architecture requirements, technical design, and hands‑on implementation across relevant systems, shaping the team’s technical direction and standards.
  • Grow the capabilities of the team through coaching, career development, and hiring.
  • Foster an engineering culture grounded in player‑first, collaboration, inclusion, autonomy and best practices.
  • Identify, interview, and hire software engineers to scale the team and ensure consistency in excellence between global teams.
  • Work with the Core Tech Engineering Manager in Los Angeles to plan, roadmap and deliver on the needs for content creation, stability, and testing.
  • Troubleshoot live service issues as part of an on‑call rotation.

Skills

Software engineering leadership
C/C++ development
Unreal Engine experience
Automation tooling
Build pipelines
Telemetry
Cross-team collaboration

Education

Bachelor’s degree in Computer Science or equivalent experience

Tools

Unreal Engine
Blueprint scripting
Iris knowledge

Job description

Riot Games in Sydney is seeking an Engineering Manager to lead a small team in Automation & Build Systems for our MMO project. You will set technical direction, mentor engineers, and drive scalability, performance, and reliability across live services.

You will guide architectural decisions, partner with product leads across time zones, and expand capabilities through coaching and strategic hires, while fostering a player‑first engineering culture.

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