DevOps Software Engineer

Gameloft Brisbane

City of Brisbane

On-site

AUD 90,000 - 130,000

Full time

12 days ago

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Benefits offered by this job

Flexible work model
Private health insurance
Wellbeing support
Paid parental leave
Referral bonuses
Free snacks & drinks

Job summary

Gameloft Brisbane is seeking a mid-level DevOps Engineer to build, maintain and scale our game development pipeline across PC, console and mobile platforms. You will optimize CI/CD pipelines, manage build farms, and support automated testing.

Collaborate with engineers and QA, work with Perforce and Git, and deploy on AWS/Azure/GCP with Kubernetes. The role offers flexible work, health benefits, and opportunities to ship titles and impact games.

Qualifications

  • 2–3 years of experience in DevOps, build engineering or infrastructure.
  • Solid scripting skills (Python, Bash, PowerShell or similar).
  • Experience with CI/CD tools (Jenkins, GitLab CI, Azure DevOps, etc.).
  • Hands-on experience with Perforce and/or Git at scale (Git LFS).
  • Familiarity with containers and orchestration (Docker, Kubernetes).
  • Experience with at least one major cloud provider (AWS/Azure/GCP).
  • Able to collaborate across engineers, artists and producers.

Responsibilities

  • Design, build, and maintain CI/CD pipelines for game builds across PC, console and mobile.
  • Manage and optimize build farms and automated build processes.
  • Maintain source control infrastructure (Perforce, Git/Git LFS) incl. branching and repo health.
  • Automate packaging and distribution to store fronts and internal QA builds.
  • Monitor pipeline health and reduce build times; own incident response.

Skills

DevOps
Scripting
CI/CD
Version control
Docker
Kubernetes
Cloud providers

Tools

Perforce
Git / Git LFS
Jenkins
GitLab CI
Azure DevOps
Terraform
Ansible
Docker
Kubernetes
Unreal Engine knowledge

Job description

We're looking for a mid-level DevOps Engineer to help build, maintain, and scale the infrastructure that powers our game development pipeline. You'll work closely with programmers, technical artists, and QA to keep build systems fast, reliable, and painless — so the team can focus on making great games instead of fighting tools.

Key Responsibilities
  • Design, build, and maintain CI/CD pipelines for game builds across multiple platforms (PC, console, mobile)
  • Manage and optimize build farms, automated build systems, and nightly/CI build processes
  • Maintain source control infrastructure (Perforce, Git/Git LFS) including branching strategies, repo health, and performance tuning
  • Automate packaging, deployment, and distribution to platform storefronts (Steam, console cert submission tools, app stores) and internal QA builds
  • Monitor build pipeline health, diagnose failures, and reduce build/iteration times
  • Support and improve automated testing infrastructure (smoke tests, regression suites, crash reporting integration)
  • Manage cloud and on-prem infrastructure (AWS/Azure/GCP, Kubernetes/Docker) supporting build servers, backend services, or live-ops tooling
  • Write and maintain internal tools/scripts (Python, Bash, PowerShell) to streamline developer workflows
  • Collaborate with engineering leads to define infrastructure needs for upcoming projects and platform requirements
  • Own incident response for pipeline/build outages, including root cause analysis and postmortems
  • Document processes and provide support/training to programmers and technical staff using the pipeline
  • Coordinate with the engine team and technical leads to communicate required features and share best practices.
  • Work closely with game development teams to integrate Unreal Engine features seamlessly into studio games, providing technical solutions and troubleshooting assistance.
  • Provide flexible support to team members during critical development stages, ensuring project milestones are met on time.
What you need to succeed
  • 2-3 years of experience in DevOps, build engineering, or infrastructure roles (game industry experience a strong plus)
  • Solid scripting/programming ability (Python, C#, Bash, or similar)
  • Experience with CI/CD tools (Jenkins, TeamCity, GitLab CI, Azure DevOps, or similar)
  • Hands-on experience with version control systems at scale, especially Perforce and/or Git (Git LFS)
  • Familiarity with containerization and orchestration (Docker, Kubernetes)
  • Experience with at least one major cloud provider (AWS, Azure, GCP)
  • Comfortable working cross-functionally with programmers, artists, and producers
  • Strong troubleshooting skills and a bias toward automating repetitive work
Nice to have
  • Experience with Unreal Engine
  • Understanding of build processes for game engines (Unity, Unreal, or proprietary engines)
  • Experience with console cert/submission pipelines (PlayStation, Xbox, Switch)
  • Familiarity with live-ops backend services and telemetry pipelines
  • Experience with infrastructure-as-code (Terraform, Ansible)
  • Experience scaling build infrastructure for a live-service or multi-title studio
What You’ll Gain
  • Mentorship from experienced engine programmers
  • Exposure to real-world AAA development
  • Hands-on experience with production-level codebases
  • Opportunity to contribute to shipped titles
  • Networking opportunities within the games industry
What's in it for you
  • A flexible work model that supports work–life balance
  • Subsidised car parking
  • Ongoing learning and development opportunities to support career growth
  • An employee referral program with generous bonuses
  • Private health insurance and fitness subsidies
  • Access to employee mental health and wellbeing support
  • Paid parental leave
  • A dedicated relaxation space, including a massage chair
  • Additional paid leave, including: Birthday leave, Christmas shutdown leave, Volunteer leave, Women’s health leave
  • Free coffee from a commercial espresso machine, plus daily snacks and a light breakfast
  • Friday social drinks with friendly game tournaments
  • A stunning rooftop terrace with river views and a games room
  • Exclusive Gameloft-branded merchandise
Life at Gameloft

Gameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hit titles such as Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, the multi-award-winning The Oregon Trail™, and Carmen Sandiego.

Today, we are the largest video game studio in Queensland, employing more than 130 talented professionals across programming, art, design, production, QA, audio, marketing, administration and management. Together, we create immersive gaming experiences enjoyed by millions of players around the world.

We are proud to be developing Bluey’s Happy Snaps, bringing one of Australia’s most iconic IPs to life in a brand-new interactive experience. As we continue to grow, we’re also working on a range of exciting unannounced projects that will help shape the future of our studio.

At Gameloft Brisbane, people are at the heart of everything we do. Our studio fosters a collaborative, creative and inclusive workplace where everyone has the opportunity to contribute, learn and grow. We are proud to be Great Place to Work® Certified for 2025–2026, recognising our strong culture, inclusive practices and ongoing commitment to employee well-being.

Employee well-being is a top priority, supported by flexible work arrangements, wellness initiatives, career development opportunities and world‑class facilities. We actively invest in our people’s growth through mentorship, training programs, industry events and speaking opportunities that encourage everyone to develop their skills and make an impact.

As pioneers in Brisbane’s game development industry, we continue to push the boundaries of cross‑platform game development while creating unforgettable experiences for players around the world. Whether you’re an experienced professional or just starting your career, you’ll find a supportive environment where creativity, collaboration and innovation thrive.

Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment.

Driven by a strong studio culture and a passion for creating meaningful experiences, we build games that resonate with players around the world.

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