Animator

Frontier

Town Of Cambridge

Hybrid

AUD 85,000 - 142,000

Full time

14 days+
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Benefits offered by this job

Success-based annual bonus
Share option schemes
Life assurance
Private family healthcare
Flexitime working hours
Enhanced maternity/paternity leave
In-house subsidised catering
Relocation support
Cycle to Work scheme
Free bike servicing
Social activities

Job summary

Frontier, an independent video game developer and publisher, is seeking an experienced Animator to craft expressive character and creature animations that drive gameplay and storytelling. You will work with Maya and our Cobra engine, collaborating across Character Art, Code, Design, and VFX to realise the creative vision.

You’ll mentor juniors, contribute to a culture of feedback, and help refine animation pipelines through iteration and technical know-how.

Qualifications

  • Proven experience producing high-quality animation assets.
  • Strong proficiency in Maya and character animation tools.
  • Excellent understanding of body mechanics, posing, timing, and acting choices.
  • Experience with creature animation and believable movement.
  • Familiarity with animation state machines.
  • Strong time management and communication skills.
  • Basic knowledge of rigging pipelines.

Responsibilities

  • Create high-quality, expressive character and creature animations using Maya.
  • Implement animations into our Cobra engine.
  • Collaborate across Discipline teams: Character Art, Code, Design, and VFX.
  • Take direction from Lead Animator and Game Director to realise the creative vision.
  • Contribute to a culture of feedback and continuous improvement.
  • Solve production challenges with creativity and technical know-how.
  • Maintain accurate task tracking and validate assets to minimise bugs.
  • Provide feedback to external development partners when needed.
  • Support junior team members and contribute to team knowledge sharing.

Skills

Body mechanics understanding
Creature animation
Animation state machines
Time management
Communication skills
Rigging basics

Tools

Maya
SVN
Perforce
Havok
Unity
Unreal
Python
MEL

Job description

Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.

This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.

WHAT’S THE ROLE

Are you passionate about crafting compelling character and creature animation that elevates gameplay? At Frontier, animation is at the heart of our storytelling. We’re looking for an experienced Animator to join our talented team and help bring our worlds to life.

WHAT YOU’LL BE DOING
  • Create high-quality, expressive character and creature animations using Maya.
  • Implement animations into our proprietary Cobra engine.
  • Collaborate across disciplines including Character Art, Code, Design, and VFX.
  • Take direction from the Lead Animator and Game Director to realise the creative vision.
  • Contribute to a culture of feedback and continuous improvement.
  • Solve production challenges with creativity and technical know-how.
  • Maintain accurate task tracking and validate assets to minimise bugs.
  • Provide feedback to external development partners when needed.
  • Support junior team members and contribute to team knowledge sharing.
WHAT YOU’LL BRING
  • Proven experience producing high-quality animation assets.
  • Strong proficiency in Maya’s character animation tools.
  • Excellent understanding of body mechanics, posing, timing, and acting choices.
  • Experience with creature animation and believable movement.
  • Familiarity with animation state machines.
  • Understanding of versioning software (SVN, Perforce).
  • Strong time management and communication skills.
  • Basic knowledge of rigging pipelines.
BONUS IF YOU HAVE
  • Experience with external animation behaviour tree software (e.g. Havok, Unity, Unreal)
  • Scripting knowledge (Python, MEL)
  • Experience mentoring or training junior animators
WHAT WE CAN OFFER YOU

You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.

Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.

We offer a competitive salary and benefits package, which includes:

  • success-based annual bonus
  • share option schemes
  • life assurance
  • private family healthcare
  • flexitime working hours
  • enhanced maternity/paternity leave
  • in-house subsidised catering
  • support with relocation
  • a Cycle to Work scheme
  • free bike servicing
  • social activities and events

We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.

For queries, please email: recruitment@frontier.co.uk

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