Frontend Engineer - 3D Web Service

Blackshark

Graz

Hybrid

EUR 50.000 - 62.000

Vollzeit

Vor 9 Tagen
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Benefits dieser Stelle

Competitive compensation
Flexible working arrangements
Learning opportunities
Mental wellbeing programs
Healthcare

Zusammenfassung

Blackshark is seeking a Frontend Engineer to build a 3D viewer inside the HUNTR application, rendering 3D Tiles in the browser and integrating the result alongside imagery and detections. You will design interaction models for 3D/2D navigation and ensure performance on typical laptops.

You will work with Vue.js, Cesium, OpenLayers, and TypeScript, translating complex geospatial workflows into a clear, capable UI while using REST APIs and CI/CD practices to ship a robust frontend across cloud,

Qualifikationen

  • Experience building complex, stateful SPAs with Vue.js.
  • Rendered 3D geospatial content in the browser using Cesium or similar libraries.
  • Strong fundamentals in HTML, CSS, TypeScript, testing, CI/CD, and performance profiling.
  • Familiar with geospatial concepts, CRS, raster vs vector, tiled data, and GeoJSON.
  • Experience consuming REST APIs and managing async state for long-running jobs.
  • Strong UX sense for technical products and flagship interfaces without losing power.

Aufgaben

  • Build and integrate a 3D viewer inside the HUNTR application.
  • Render 3D Tiles in the browser and align with 2D imagery and detections.
  • Design intuitive interaction models for navigation and inspection across 2D/3D views.
  • Collaborate with teams producing the tilesets and ensure upstream rendering constraints are fixed.
  • Maintain performance on ordinary laptops with efficient tiling, compression, and loading patterns.
  • Ship a unified viewer across SaaS, private cloud, on-premise and edge deployments.

Kenntnisse

Vue.js
3D visualization
TypeScript
HTML/CSS
REST APIs
CI/CD
Performance profiling

Tools

Cesium
3D Tiles
OpenLayers
Docker
Kubernetes
Cypress

Jobbeschreibung

Satellite and drone imagery access is on the rise, and traditional image processing methods are struggling to keep up. We've never had more data, turning those pixels into trusted, measurable understanding still takes months of AI work. HUNTR™ reduces this to hours.

We do not sell models. We provide the infrastructure that lets governments and enterprises build, validate, deploy and operate visual models they own. From pixel inputs to operational 2D and 3D outputs, under full sovereign control. Once deployed, every new sensor observation improves the customer's understanding of reality. Wherever the mission takes place, HUNTR runs there - from SaaS and private cloud to on-premise, classified networks and edge hardware in the field

We kicked off in 2020 and have secured $35 million in Series A funding from a lineup of top US and European investors, among which Microsoft M12, Point72 Ventures, Maxar, In-Q-Tel, SAFRAN, and ISAI/Capgemini.

The HUNTR™ workflow produces 3D outputs alongside 2D detections. Customers who need full simulation fidelity consume those through game engines. Others need to open the result in a browser, navigate it and make decision. We are looking for a Frontend Engineer to build a 3D viewer inside the HUNTR™ application.

Your Mission
  • Build the 3D viewer inside the HUNTR application that renderspipeline outputs as 3D Tiles in the browser, on the hardware analystsactually have.
  • Integrate the viewer into the end-to-end workflow. When a job finishes, the 3D result appears next to the imagery and detections that produced it, in the same interface, without a download step.
  • Design the interaction model for operational use: navigation, inspection, orientation between the 3D view and the underlying 2D data.
  • Work with the teams producing thetilesetson what the pipeline emits, so the browser consumes itdirectlyand rendering constraints are fixed upstream rather than patched in the client.
  • Keep it performant on ordinary laptops. Tile size, texture compression, requestpatternsand load time are measured, not guessed.
  • Ship one viewer across SaaS, single-tenant cloud,on-premiseand edge deployments.
Your Profile
  • You have strong practical experience with Vue.js and building complex, stateful single-page applications.
  • You have rendered 3D geospatial content in the browser with Cesium or an equivalent library, and you have worked with 3D Tiles or a comparable tiled 3D format
  • You have solid software engineering fundamentals: HTML, CSS, TypeScript,componentand integration testing, CI/CD, performance profiling.
  • You are familiar with geospatial concepts: coordinate reference systems, raster vs. vector data, tiled data structures,GeoJSON.
  • You consume REST APIs and manageasynchronousstate against long-running backend jobs
  • You havea strong senseforUX in technical products. You translate a complex workflow into a clear interface withoutstripping outits power.
  • You are outcome-oriented and take pride in shipping interfaces that users want to work in.
Tech Stack
  • Node.js,Vue.js, TypeScript
  • Cesium, 3D Tiles
  • OpenLayers
  • Cypress
  • REST APIs
  • Docker, Kubernetes
Why join us
  • Own the surface where 3D reaches the customer: every 3D result the pipeline produces ends in your viewer.
  • Real constraints: analysts on ordinary hardware,on-premiseand edge deployments, and a result thathas tobeusablethemoment the job finishes.
  • Diverse deployment challenges: ship a single application that runs in the cloud, on classified networks or on a laptop in the field.
  • Strong technical culture: work alongside 3D graphics engineers, ML engineers and GIS specialists solving novel problems.
  • Competitive compensation with flexible working arrangements and personalized benefits including learning opportunities, mental wellbeing programs, and healthcare.

The minimum salary is56.000,--€ gross per year. The effective salary depends on qualification and experience and may be significantly higher!

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